Autumn, Pendant Lamp // @renderweekly S6:W13
3DS Max, Corona Renderer
Spent my last day of covid infectiousness doing my first renderweekly in a couple of years. Had an old kitchen/dining scene I'd mostly set up from a couple of years ago. Updated the materials to new Corona Physical Materials, and added in some scenery objects, before designing and modelling the lamp.
Made for GU10 bulbs, the light shade compromises of an anodised aluminium housing, covered in an orange powder coat, etched in a speckled pattern to exposed the anodised colour, with a glass shade.